Testing out Toon Shading Godot
Play render: 
Nothing fancy. Just setting shading in the shader param to Toon and setting the roughness to near zero. I want to make a somewhat good looking game with compatibility render and think this is the best way to go.
Nothing fancy. Just setting shading in the shader param to Toon and setting the roughness to near zero. I want to make a somewhat good looking game with compatibility render and think this is the best way to go.