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c/godot by u/colourlesspony 3w ago pawb.social

Testing out Toon Shading Godot

20 upvotes 0 comments
Play render: ![](https://pawb.social/pictrs/image/68050038-afd9-4196-a9c0-3046429779d1.png)

Nothing fancy. Just setting shading in the shader param to Toon and setting the roughness to near zero. I want to make a somewhat good looking game with compatibility render and think this is the best way to go.
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